“God did it”: the Problem with Deus Ex Machina

You may or may not have heard this term thrown around a lot when you’re writing and reading. It’s actually a massive problem in a lot of stories, published or otherwise, and can leave a reader feeling frustrated, unfulfilled and lost when it comes to tying up the loose ends of your story. Deus ex machina takes away the ability of the reader to immerse in the action, while simultaneously making you seem like a lazy and unskilled writer. But what exactly is this weird Latin term and how can you avoid it?

In Latin, ‘deus ex machina’ means something along the lines of ‘God from a machine’. It refers, in short, to when Greek plays would have a God character suspend from the stage on a crane and swiftly solve all of the remaining problems at the end. No mess, no fuss. God did it. No questions asked. Now it’s come to mean any character that pops out of nowhere to solve a problem (or all the problems) without any prior warning or mention. It can be quite a tempting tool, frankly: when you’re stuck with writer’s block and don’t know how to conclude this elaborate tale you’ve concocted, what better way to solve the glaring plot holes than to plaster them up with a new, unknown character?

Well, I say no. Euripides may have been a fan of that style of writing, and it may have worked for him, but does no one else remember that “what the hell” reaction when a seemingly impossible (and therefore massively intriguing) problem is solved with the wave of some random person’s wand? It’s lazy and useless most of the time. You’re cutting corners and robbing your readers of a genuinely good ending.

Read more“God did it”: the Problem with Deus Ex Machina

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